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Discover the art of the zine with Computer Arts 292

Computer Arts issue 292.

This month's issue of Computer Arts magazine takes a deep dive into the past, as we look at how the '70s and '90s zine aesthetic is being reborn, in new and exciting ways. Designers are now looking at zines of yore for inspiration, and as a jumping off point for all sorts of creative endeavours. Whether you're looking for some fresh inspiration, are a print fanatic who can't get enough of mags, or a history buff who wants to know more about zine trends past and present, this feature has something for you.

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Our other main feature takes a sideways look at today's design trends. What role do they play in the work we create, and do we really need them? Chair of the Brand Impact Awards, Nick Carson, talks to previous Brand Impact Award winners to find out.

Computer Arts 292 spread

Do we really need trends?

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Elsewhere in issue 292, experimentation is the name of the game. We talk to the Yarza Twins to find out how their addiction to experimentation has led to an array of cutting-edge projects, and catch up with Swiss studio, Studio Feixen, who are also known for their wildly experimental approach. The Studio Feixen team take us behind the scenes on some of their biggest projects, explain why getting clients is like getting a flat, and reveal how to work with any client, big or small.

Take a closer look at what's inside Computer Arts issue 292 by scrolling left to right through the gallery below.

Computer Arts is the world's best-selling design magazine, bursting at the seams with insight, inspiration, interviews and all the best new design projects. For all this delivered direct to your door each month, subscribe to Computer Arts (opens in new tab). Right now you can save up to 59 per cent on a print subscription. Digital editions are also available.

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Rosie Hilder is Creative Bloq's Acting Editor. After beginning her career in journalism in Argentina – where her blogging prowess led her to become Deputy Editor of Time Out Buenos Aires – she moved back to the UK and joined Future Plc in 2016. Since then, she's worked as Operations Editor on art and design magazines, including Computer Arts, 3D World and Paint & Draw, and got the 'Apple bug' when working on US title, Mac|Life. In 2018, she left the world of print behind and moved to Creative Bloq, where she now takes care of the daily management of the site, including growing the site's reach through trying to please the Google Gods, getting involved in events, such as judging the Brand Impact Awards, and helping make sure our content serves ours readers as best it can. Her interests lie in branding and illustration, tech and sexism, and plenty more in-between.