Here you'll find all the files, resources and video to accompany issue 215 of 3D World magazine.
To download the accompanying files for 3D World issue 212, simply click the link below each article and a zip file will automatically download the content to your Mac or PC. If you've missed this issue or other editions of 3D World, order a copy.
If you have any problems downloading this content, please email: ian.dean@futurenet.com.
Free! PluralSight Maya rigging course
We’ve partnered with leading online training website PluralSight to offer an in-depth video course on rigging. In this tutorial, Rigging Human IK Characters for Mocap in Maya and MotionBuilder 2016, you will be using both Maya and MotionBuilder 2016 to rig a human character using HumanIK controls.
After discovering how to complete the initial rigging, you will learn how to apply motion-capture data, and you’ll also learn how to begin testing and refining the character’s rigging and weight mapping. After viewing this course, you will have a solid understanding of rigging using Autodesk HumanIK controls, and you will be able to apply motion-capture data easily to your own rigged characters.
Tyler Smith reveals how to take your creature concepts to the next level using ZBrush and Quixel. Download Tyler’s video walkthrough and step-by-step images to follow his tutorial.
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Daily design news, reviews, how-tos and more, as picked by the editors.
Varomix demonstrates how to utilise rendering software Clarisse to produce incredible scenes with ease. Download his entire video walkthrough process and the project files to replicate the scene.
VFX industry veteran Rob Redman shows you how to harness the Crown Daemon for liquid splashes. Download Rob’s video walkthrough to replicate his process.
Michael Nowak explains how to create a stunning sci-fi scene using the new tools of V-Ray, including VrayTriplanarTex. Download Michael’s step-by-step images to follow his render settings.
Vikrant J Dalal explains how to create a realistic pouring water effect using 3ds Max and RealFlow. Download Vikrant’s video walkthrough and scene files for 3ds Max and RealFlow, to follow his training.
This month our team of artists explains how to speed up your texture process in Substance Painter, sculpt hair in ZBrush and render glass materials in Blender. Download the video tips, files and models to follow these tutorials.
Ian Dean is Editor, Digital Arts & 3D at Creativebloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He's also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.