Unreal Engine 5 puts actual real people into Lords of the Fallen

The upcoming PS5 game Lords of the Fallen wowed us earlier this week at GDC when developer Hexworks showed how it's using Unreal Engine 5 to put actual real people into its game's world.

Character customisation in video games has come a long way from the days of tweaking haircuts and adding a badly drawn tattoo to a pre-made character. Unreal Engine 5's MetaHuman tools means characters in games can be designed with incredible realism by simply adjusting sliders. And as the GDC MetaHuman Animator demo showed, these digital doubles can be given life with just an iPhone and some talent.

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Ian Dean
Editor, Digital Arts & 3D

Ian Dean is Editor, Digital Arts & 3D at Creativebloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He's also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.