Unreal Engine 5 puts actual real people into Lords of the Fallen

The upcoming PS5 game Lords of the Fallen wowed us earlier this week at GDC when developer Hexworks showed how it's using Unreal Engine 5 to put actual real people into its game's world.

Character customisation in video games has come a long way from the days of tweaking haircuts and adding a badly drawn tattoo to a pre-made character. Unreal Engine 5's MetaHuman tools means characters in games can be designed with incredible realism by simply adjusting sliders. And as the GDC MetaHuman Animator demo showed, these digital doubles can be given life with just an iPhone and some talent.

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Editor, Digital Arts & 3D

Ian Dean is Editor, Digital Arts & 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and video game titles Play and Official PlayStation Magazine. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on digital art, VFX and video games and tech, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5.

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