Master architectural visualisation with issue 246 of 3D World

This issue, along with our usual reviews, inspiration and regular Q and A sections, we explore the rapidly growing area of architectural visualisation. With a mix of features, interviews and training, you'll soon be on the road to mastering your own archviz (opens in new tab) projects.

We take a look inside the issue to find out what else is in store...

Buy issue 246 of 3D World here (opens in new tab)

Feature: the state of the art

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Discover architectural visualisation

In this feature, we take a good look at this growth area, talking to leading industry figures, including Jeff Mottle of CG architect.

Tutorial: X-Particles fluid sims

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Replicate the opening titles of Daredevil

In this tutorial, industry expert and product manager at Insydium, Mike Batchelor, shows you how to create awesome viscous fluid sims.

Tutorial: Create a gift box in ZBrush

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Master ZBrush hard surface modelling

ZBrush expert Maya Jermy shows you how to get to grips with the hard surface toolset to create a gift box model.

Feature: Build an archviz scene

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Build a stunning lakeside house in 3ds Max

Recreate our cover image by following veteran artist Carlos Lucio, who shares his process for building archviz scenes.

Feature: Welcome to Marwen

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Discover virtual filmmaking

Ian Failes takes a trip to Marwen, getting the lowdown on the latest tools and techniques for virtual filmmaking.

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Rob Redman

Rob Redman is the editor of 3D World and ImagineFX magazines and has a background in animation, visual effects, and photography. As a 3D artist he created the mothership in the Webby winning Plot Device and was animator on the follow-up; Order up. He has created training for Cinema 4D and Blackmagic Design Fusion artists. He's been a published product and food photographer since the age of 15. As well as being a multi-instrumentalist, Rob is also an avid beard grower.