Master architectural visualisation with issue 246 of 3D World
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This issue, along with our usual reviews, inspiration and regular Q and A sections, we explore the rapidly growing area of architectural visualisation. With a mix of features, interviews and training, you'll soon be on the road to mastering your own archviz projects.
We take a look inside the issue to find out what else is in store...
Buy issue 246 of 3D World here
Feature: the state of the art
In this feature, we take a good look at this growth area, talking to leading industry figures, including Jeff Mottle of CG architect.
Tutorial: X-Particles fluid sims
In this tutorial, industry expert and product manager at Insydium, Mike Batchelor, shows you how to create awesome viscous fluid sims.
Tutorial: Create a gift box in ZBrush
ZBrush expert Maya Jermy shows you how to get to grips with the hard surface toolset to create a gift box model.
Feature: Build an archviz scene
Recreate our cover image by following veteran artist Carlos Lucio, who shares his process for building archviz scenes.
Feature: Welcome to Marwen
Ian Failes takes a trip to Marwen, getting the lowdown on the latest tools and techniques for virtual filmmaking.
Sign up to Creative Bloq's daily newsletter, which brings you the latest news and inspiration from the worlds of art, design and technology.
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Rob Redman is the editor of ImagineFX magazines and former editor of 3D World magazine. Rob has a background in animation, visual effects, and photography.
