Whoops… Prince of Persia: The Lost Crown will have an NPC voiced by AI

Prince of Persia The Lost Crown review; a man's back
(Image credit: Ubisoft)

Prince of Persia: The Lost Crown a beautiful game and a welcome return of the iconic franchise, but there's a smudge against it as there appears to be an issue with one of the main NPCs in the game, and AI was used as a fix.

My Prince of Persia: The Lost Crown review is live now, and I love it. And while the game releases on 15 January it seems there was no time to record dialogue for one NPC, a tree spirit named Kalux, which according to an IGN report has been voiced by an AI instead of an actor. (Every other character in the game is voiced by a human.)

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Ian Dean
Editor, Digital Arts & 3D

Ian Dean is Editor, Digital Arts & 3D at Creativebloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He's also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.