Upgrade your sci-fi concepts with the new 3D World

Discover how to upgrade your sci-fi characters with unmissable artist insight, as Dan Roarty reveals his process for creating Major from Ghost in the Shell. Plus, the 3D World team go behind the scenes at ILM to discover the phenomenal VFX on show in Ghost in the Shell. 

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Editor, Digital Arts & 3D

Ian Dean is Editor, Digital Arts & 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and video game titles Play and Official PlayStation Magazine. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on digital art, VFX and video games and tech, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5.

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