game development
Latest about game development

This Japanese graphic adventure is like playing a 90s anime on the cusp of the end of the world
By Alan Wen published
Rain98 director Shoon T on recreating 1998 in a perpetually raining Tokyo.

"A James Bond opening is the one thing that doesn't need to follow trends": how 007 First Light blurred the line between film and gaming
By Joe Foley published
Territory Studio's Andrew Popplestone on the making of a perfect mission.

I played Control Resonant, and it's turned New York into something I've never seen in a game before
By Ian Dean published
It's because of the art team's one golden design rule.
This quirky award-winning game looks like Mr Men and explores the deep psychological challenges of growing up
By Joe Foley published
Discover the winners of the BAFTA Young Game Designers Awards 2026.

Unreal Engine’s AI push sparks backlash as developers fear the end of Blueprints
By Ian Dean published
Why are Epic’s new plans dividing everyone?

How a fine-art obsession helped this fantasy indie game attract millions of views
By Ian Dean published
Sovereign Tower’s art director reveals how a 19th-century illustrator inspired this RPG.

New Unreal Engine 5 game marks the end of the 'bigger is better' open worlds
By Ian Dean published
No Law wants you to notice everything in its world.

This Rez artist is making a Japanese mythology game that breaks every visual stereotype
By Alan Wen published
Noboru Hotta says there's no place for realism in his game, Twin Soul.
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