game development
Latest about game development

Why new sci-fi adventure Obex was made with low-fi DIY effects – and no AI
By Alan Wen published
“There are smarter, faster ways, but they lose something,” director Albert Birney says of his ode to retro games and physical media.

Ms Marvel animator Salla Lehmus discusses fierce women, Y2K aesthetics and creating for Highrise's virtual world
By Joe Foley published
"Animation brings any virtual space to life.”

What artists can learn from 30 years of Pokémon character design
By Ian Dean published
Everyone needs to study Game Freak and Nintendo's art rules.

Gamers are already arguing about the nostalgic Marvel Maximum Collection
By Joe Foley published
What do you think is missing?

Resident Evil Requiem review: it walks a dangerous line between nostalgia and reboot
By Ian Dean published
Leon's return took me back to Raccoon City but nothing remains the same forever.

The best SNES game of all time – here's how you voted
By Joe Foley published
There's a surprisingly clear winner.

See the painstaking craft behind Unreal Engine 5 stop-motion game Out of Words
By Joe Foley published
Behind-the-scenes videos reveal details of the handmade animation process.

Has AI ruined Steam Next Fest?
By Joe Foley published
It's getting harder to find the gems, but these are my picks.
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