Star Wars superfans can now design their own droid By Ian Dean published 4 May 24 Autodesk celebrates Star Wars with a unique challenge.
Don't hate me, but I think this new AI art tool could have a use By Ian Dean published 3 May 24 LeiaPix turns 2D art into 3D animation.
3ds Max 2025 review: a solid update but don't expect new tools By Paul Hatton published 2 May 24 Workflow and speed improvements dominate.
How to use Blender (and ChatGPT) to level up your video game assets By Mihai Dobrin published 1 May 24 Upgrading the assets for hit video game Total War: Pharaoh
Marvelous Designer 2024 review: now with improved Unreal Engine 5 support By Paul Hatton published 1 May 24 Creating lifelike 3D clothes just became even easier.
Call of Duty job advert sparks AI controversy By Natalie Fear published 29 April 24 "It was only a matter of time".
Nvidia RTX 4080 Super review: one of the fastest GPUs I've used By Rob Redman published 29 April 24 Looking to upgrade? This is the GPU you need.
The best Unity plugins: we review the latest tools for game creators By Paul Hatton published 26 April 24 Increase the quality of your games while saving time in the process.
How to create realistic game interiors in Unreal Engine 5 By Maxim Dorokhov published 26 April 24 Maxim Dorokhov shows how to make realistic gaming interiors in Unreal Engine 5, using the apartment from Silent Hill 4.
Unreal Engine 5.4 is here, and it's good news for filmmakers and animators By Ian Dean published 24 April 24 New motion graphics, virtual camera and animation tools.
Vertex 2024 - our best bits and some surprises By Beth Nicholls, Natalie Fear, Ian Dean published 23 April 24 We had a blast at Vertex 2024, here are the highlights.
I tried Nvidia's AI for games, with comically realistic results By Ian Dean published 22 April 24 It's 2062 and everyone still loves Taylor Swift.
Harold Halibut review: this stop motion sci-fi life aquatic won’t be for everyone By Ian Dean published 15 April 24 A wonderfully handcrafted game, but you'll need to persevere.
Designing the giddy Art Nouveau fantasy world of new game Our Brilliant Ruin By Ian Dean published 12 April 24 "We've embraced the chaos," says art director Andy Foltz.
The best games console By Ian Dean last updated 3 April 24 Our video games specialist helps you choose the best games console for you, whether that's for performance or value.
How sports branding defined the creative campaign for Deathsprint 66 By Ian Dean published 2 April 24 "Great design transcends," says Fluid Design's creative director James Glover.
Cloudborn's pioneering generative AI means game characters can 'learn' their own lifelike personalities and never forget By Ian Dean published 22 March 24 This looks like a real 'live' game.
Marvel 1943: Rise of Hydra just revealed the Unreal Engine 5.4 tools everyone will want By Ian Dean last updated 22 March 24 Games are getting unbelievably realistic.
Zombie Army VR is a "dark and bloody WW2 horror, with a cool comic book wrapper," and I'm excited for PSVR 2 again By Ian Dean published 22 March 24 We interview Richard Turner, Rebellion's head of art.