game development
Latest about game development

Clair Obscur: Expedition 33 review: a brilliantly weird, utterly unique game
By Lewis Packwood published
More than eye candy.

Onimusha 2: Samurai’s Destiny Remaster hands-on: ahead of its time
By Ian Dean published
A timely reminder of how artful video game visual design can be.

Playdate makes video game releases feel like a TV series with the release of season 2
By Joe Foley published
And it's the perfect solution if you can't get a Nintendo Switch 2.

"It’s a takedown of the AI bros owning the narrative in our daily feed": creative director Guus ter Beek on his satirical game ChadGPT
By Joe Foley published
AI may have benefits – but we could do without the chads.

Fatal Fury: City of the Wolves review – a triumphant comeback that rekindles the series' classic fighting spirit
By Alan Wen published
SNK's original prize fighter still packs a punch with its comic book roots.

How Guild Wars 2 looked to retro game Shadow of the Colossus to solve a modern problem
By Ian Dean published
Character art lead Adam Hogseth says this clever hack made all the difference.

A quick art hack to create stylised grass in Blender for video games and animation
By Pietro Chiovaro published
Learn how to create stylised grass fields in Blender with our step-by-step guide. Perfect for adding natural charm and detail to your 3D projects

Experience the future of graphics – Nvidia's Unreal Engine 5 RTX neural rendering demo is now free for all
By Joe Foley published
The Zorah tech demo pushes the boundaries of real-time path tracing.
Daily design news, reviews, how-tos and more, as picked by the editors.