game development
Latest about game development

The Mound hands-on: trust breaks down fast in this extraction nightmare
By Ian Dean Published
Omen of Cthulhu makes art direction its smartest idea.

Tomb Raider and Rayman remakes vs originals
By Joe Foley Published
Fans are stunned by how true the upgrades remain to the original games.

PlayStation State of Play – why PS5’s future is built on aesthetic risk-taking
By Ian Dean Published
The most exciting games have the strongest art direction and personality.

This darkly comic low-fi indie game just won a 2026 Apple Design Award
By Joe Foley Published
This year's winners showcase the breadth of gaming experiences on Apple devices.

How Lunar Strike builds a Moon from NASA data, ESA imagery and photogrammetry
By Ian Dean Published
The sci-fi game that's reconstructing the Moon from real-world space data.

We got a bizarre Grand Theft Auto-inspired animated movie before GTA VI
By Joe Foley Published
Le Vertige looks like a PS2 game and was made in Blender by five people.

These ingenious optical illusions are hiding in some of our favourite games
By Joe Foley Published
Indie devs reveal the graphics tricks that make game design easier and more efficient.

AI Hideo Kojima wears Prada in controversial sci-fi campaign
By Joe Foley Published
With retro vibes and a ridiculous kaiju, what is the game designer saying about AI?
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