game development
Latest about game development

How Unreal Engine 5 helped Thick As Thieves build its gorgeous magic-punk world
By Alan Wen published
Art director Matt Moore reveals how Lumen lit the Edinburgh-inspired world of this painterly gothic fantasy.

This game's 3D graphics are made entirely from text
By Joe Foley published
Torizon Telecom takes retro game art to a new, literal level.

Sony PlayStation's AI plans have gamers concerned
By Joe Foley published
Will AI-driven quality assurance mean more slop?

Build a cosy fantasy house in Blender with this beginner-friendly tutorial
By Tristan Jolu published
Tristan Jolu shares his method for creating a stylised concept from start to finish.

The Star Fox controversy shows how easy it is to overdesign a beloved character
By Ian Dean published
What the Nintendo fan backlash can teach artists about character design.

Stranger Than Heaven stars Snoop Dogg, Ado and an actor who died in 2014 – and it looks epic
By Joe Foley published
Games are becoming more cinematic than cinema.

The promise and panic of Unity AI’s open beta rollout explained
By Ian Dean published
A powerful tool or pipeline to 'AI slop' games?

This new magazine just made the 'games as art' debate feel outdated
By Ian Dean published
Reset, from the Clair Obscur: Expedition 33 publisher, shows video games belong in art, fashion and design.
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