game development
Latest about game development

Nintendo Switch 2 unboxing: the design is a clear step forward but...
By Justin Towell published
The console's in my hands, and not everything feels premium.

This viral 3D drawing app just won an Apple Design Award
By Joe Foley published
Feather continues to win over artists with its 2D to 3D approach.

How The Witcher 4's "infinite forest" is being built one branch at a time using Unreal Engine 5.6
By Ian Dean published
I speak to Epic Games and CD Projekt Red to discover if this is more than a demo.

MetaHuman just broke free from Unreal Engine 5 – why everyone can now create lifelike characters
By Ian Dean published
Epic Games' cutting edge creation and animation toolkit is now available to all.

Godot Engine's native VisionOS support is a potential game-changer for VR developers
By Joe Foley published
Apple's direct support for open-source Godot could be huge for indie devs.

Stunning horse physics steal the show in beautiful Unreal Engine 5.6 Witcher 4 tech demo
By Joe Foley published
I'm bewitched.

Everything I saw at State of Unreal 2025: why the The Witcher 4 Unreal Engine 5 tech demo matters so much
By Ian Dean published
The Witcher 4 teases what's next for Unreal Engine and AI tools offer a new way to create.

Unreal Engine 5.6 is out – here's what impressed me
By Ian Dean published
The seven new features and upgrades you need to know.
Daily design news, reviews, how-tos and more, as picked by the editors.