Designing the giddy Art Nouveau fantasy world of new game Our Brilliant Ruin By Ian Dean published 12 April 24 "We've embraced the chaos," says art director Andy Foltz.
The best games console By Ian Dean last updated 3 April 24 Our video games specialist helps you choose the best games console for you, whether that's for performance or value.
How sports branding defined the creative campaign for Deathsprint 66 By Ian Dean published 2 April 24 "Great design transcends," says Fluid's creative director James Glover.
Cloudborn's pioneering generative AI means game characters can 'learn' their own lifelike personalities and never forget By Ian Dean published 22 March 24 This looks like a real 'live' game.
Marvel 1943: Rise of Hydra just revealed the Unreal Engine 5.4 tools everyone will want By Ian Dean last updated 22 March 24 Games are getting unbelievably realistic.
Zombie Army VR is a "dark and bloody WW2 horror, with a cool comic book wrapper," and I'm excited for PSVR 2 again By Ian Dean published 22 March 24 We interview Richard Turner, Rebellion's head of art.
You can now build your own Lego games in Fortnite By Natalie Fear published 21 March 24 (And profit from them too).
Report reveals the extent of AI use in game development By Beth Nicholls published 19 March 24 According to Unity – AI is here to stay.
Nightdive Studios are masters of retro game remakes - this is how it's done By Lewis Packwood published 29 February 24 Here's how the best retro game remakes are made.
AI can "Enhance your creativity rather than hinder it," says technical artist Vishal Ranga By Ian Dean published 14 February 24 Is there a place for AI in 3D art and game development?
Stop motion video game Harold Halibut is Wes Anderson meets Monkey Island - here's why its "artists first production values" matter By Ian Dean last updated 8 January 24 One of 2024's most anticipated games.
Finding your tabletop RPG's style - "The art should evoke curiosity and wonder" By Tanya Combrinck published 26 December 23 How a strong, cohesive voice contributed to the success of four tabletop RPGs.
Avatar: Frontiers of Pandora review: a visual spectacle held back by old ideas By Ian Dean published 21 December 23 Na'vigating old ground.
I love the look of this Zelda-inspired pixel art game By Ian Dean published 6 November 23 Adorable Nintendo-like nostalgia.
The ‘this is fine’ meme is now a delightfully chaotic game By Natalie Fear published 5 November 23 And it’s free to play.
RoboCop Rogue City review: great design masks its flaws By Ian Dean published 31 October 23 You call this a glitch…
Vote now in the 15th Unity Awards By Ian Dean published 30 October 23 Do you have a favourite Unity-powered game, tool or film?
Generative AI, should indie game developers use it? We ask them By Lewis Packwood published 24 October 23 Indie game developers discuss the pros and cons of using generative AI.
Ghostrunner 2's world 'changes the more Jack discovers' By Ian Dean published 9 October 23 Lead level artist Dariusz Kułak reveals the tricks used to bring Ghostrunner 2's world to life.