game development
Latest about game development

Metroid Prime 4 proves 'a beautiful game isn’t about power, it’s about purpose'
By Ian Dean published
Nintendo still understands what makes a game truly memorable.

Ronaldo in Fatal Fury is the weirdest fighting game crossover of all time
By Joe Foley published
SNK has just beaten Tekken for bizarre guest characters.

"We focused on creating something timeless" – why Guild Wars 2 remains an artistically unique game
By Ian Dean published
How a love of traditional art techniques built a fantasy world.

Assassin's Creed Shadows is finally getting PSSR support, but not all fans are happy
By Joe Foley published
To upscale or not upscale?

Free Unreal Engine 5 plugin reduces the repetition in game development
By Joe Foley published
The open-source GAS Ability Task Registry aims to avoid needless duplication.

Did you download Godot 4.4? Upgrade right now to fix 125 bugs
By Rosie Hilder published
Maintenance release can't come soon enough.

SpeedTree tips and tricks – master the basics of this industry-standard software
By Mario Leone published
How to get started in procedural tree and foliage generation.

What is vibe coding, and is it really the future of app and game development?
By Joe Foley published
Proponents claim AI allows anyone to create an app guided by 'vibes' alone, but the approach has some problems.
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