game development
Latest about game development

Stunning horse physics steal the show in beautiful Unreal Engine 5.6 Witcher 4 tech demo
By Joe Foley published
I'm bewitched.

Everything I saw at State of Unreal 2025: why the The Witcher 4 Unreal Engine 5 tech demo matters so much
By Ian Dean published
The Witcher 4 teases what's next for Unreal Engine and AI tools offer a new way to create.

Unreal Engine 5.6 is out – here's what impressed me
By Ian Dean published
The seven new features and upgrades you need to know.

Tango Gameworks is back, and the new logo design is all kinds of right
By Joe Foley published
They're looking to hire developers.

I went to the new Nintendo Museum for a hit of nostalgia before Switch 2 launches the game icon's next chapter
By Alan Wen published
What can Nintendo's past teach us about its future?

This node-based creative AI app is changing how artists work
By Ian Dean published
FLORA brings together every AI art and video model into into one infinite space.

You're not supposed to notice it – inside the hidden art of animation and VFX in Guild Wars 2
By Ian Dean published
Artists Geoffrey Milligan and Konstantin Skripalsh explain how VFX and animation work in harmony.

How abstract art, graphic design and point cloud tech combine in unique indie game Dreams of Another
By Alan Wen published
Director Baiyon shares how the game's shifting stylised world is made.
Daily design news, reviews, how-tos and more, as picked by the editors.