Featuring insights and workflow tips from the industry's biggest studios, the new issue of the world's best-selling magazine for CG artists is out now!
3D World 177 gathers together artists from the world's leading video game and cinematic studios, including MPC, Axis Animation and Naughty Dog, to discover the CG storytelling techniques that are driving the next generation of video games.
The issue's cover artist is Efgeni Bischoff, whose modelling work for Killzone: Shadow Fall has impressed. Inside the artist discusses going from bedroom artist to head-hunter pro.
Plus, this issue 3D World joins Prime Focus and Framestore behind the scenes on Gravity, uncovering how the head-spinning VFX was created.
The issue's tutorials feature ZBrush character modelling for games, real-time workflow tips, creating photorealistic cloth in Cinema 4D and casting shadows in Cineware for After Effects CC.
Every issue comes with free video tutorials and assets via The Vault, an exclusive digital delivery system. This issue we're pleased to offer an eight-hour tutorial course from Digital Tutors: Character Creation for Games in ZBrush and 3ds Max.
Features this issue:
Director's Cut The future of video game cinematics
Beyond Belief Performance capture with Quantum Dream
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Artist profile Efgeni Bischoff shares his techniques
Centre of Gravity VFX secrets from Prime Focus and Framestore
This month's tutorials
ZBrush training Reimagine a video game character
Cinema 4D training Add photorealistic cloth to scenes
Fundamentals Create models for video games
Animation tips Real-time modelling art tips
Cineware for After Effects CC training Learn to cast shadows using Cineware
3ds Max tutorial Create a realistic car paint finish