Skip to main content

3 brilliantly inspiring architectural visualisation stills

Movies get the most attention when it comes to animation. But some of the most exciting and imaginative work these days can be spotted in the world of architectural vizualization. And here are three great examples: the winner and runners-up respectively of the Best archviz (opens in new tab) still category last year's CG Awards (opens in new tab).

This year's awards – which honour both software and the artists that use it – are now open for nominations (details here (opens in new tab)), so you can nominate your favourites today at thecgawards.com (opens in new tab).

In the meantime, here are the arch-viz stills you loved the most last time around...

01. Gardenian House

Click the image to see a larger version

Click the image to see a larger version
(opens in new tab)

"Technical excellence and artistic sensibility walk hand in hand through a dreamlike landscape," says Kompost co-founder and CG Awards judge Oliver Conrad of Gardenian House. It's a personal project from Lisbon-based 3D artist Sérgio Merêces, founder of Merêces Arch & Design 3D Visualization Studio (opens in new tab).

To create the image, which shows the house and its strikingly landscaped grounds on a stormy evening, Sérgio used 3ds Max (opens in new tab) and V-Ray (opens in new tab). Itoo Software's Forest Pack plug-in was used for the vegetation and trees, with particles used to drive the flying leaves. Photoshop was used for all the post-production work.

According to Sérgio, the real challenge of the piece was realising in 3D the mystical environment that he had in his imagination. His overall vision, technical expertise and traditional art skills – seen in the subtle use of colour, balance of large forms and fine detail, and the careful composition of the foreground objects – impressed our judges, leading to a well-deserved first place.

02. Forgotten Forest

Click the image to see a larger version

Click the image to see a larger version
(opens in new tab)

A personal project by Costa Rican 3D artist Jesús Fernández (opens in new tab), Forgotten Forest was modelled in ZBrush and Maya, with dDO, Quixel's Photoshop toolkit, used to texture the cabin. Rendering was done in mental ray, with post-production in Photoshop (opens in new tab) and After Effects.

The result is an image in which the man-made world vanishes beneath the natural one: Jesús says: "One of the greatest challenges was undertaking the extensive research into the plants and finding the scans that I needed to recreate the textures".

03. Crashing Waves

Click the image to see a larger version

Click the image to see a larger version
(opens in new tab)

There is a powerful sense of drama at play in this piece by Polish CG artist Tomek Miksa (opens in new tab), which was inspired after he was given a model of a building by an architect. Tomek says that creating the piece was a surprisingly quick process, with much of the time being spent on the 'foam part' as, "the geometry is supposed to be translucent and reflective with some internal light".

For the project, he used 3ds Max, V-Ray and Photoshop. Only the buildings and key elements are rendered: creating the rest of the image as a matte painting gave Tomek more freedom with the work.

The CG Awards 2015

The CG Awards 2015 (opens in new tab) recognises the work of the entire industry: from software and hardware to artists and technicians. This year's awards are now open for nominations, so you can put forward your candidates right now. Just visit thecgawards.com (opens in new tab) and nominate in one of the 17 categories.

Thank you for reading 5 articles this month* Join now for unlimited access

Enjoy your first month for just £1 / $1 / €1

*Read 5 free articles per month without a subscription

Join now for unlimited access

Try first month for just £1 / $1 / €1

The Creative Bloq team is made up of a group of design fans, and has changed and evolved since Creative Bloq began back in 2012. The current website team consists of six full-time members of staff: Editor Kerrie Hughes, Deputy Editor Rosie Hilder, Deals Editor Beren Neale, Senior News Editor Daniel Piper, Digital Arts and Design Editor Ian Dean, and Staff Writer Amelia Bamsey, as well as a roster of freelancers from around the world. The 3D World and ImagineFX magazine teams also pitch in, ensuring that content from 3D World and ImagineFX is represented on Creative Bloq.