Photoshop 3D

3D programs are great tools for graphic artists, but if you're a 2D artist used to editing large images in Photoshop quickly and easily, you may find 3D programs stifling or frustrating when it comes to achieving a specific look, or making final adjustments to colours, tone and overall feel. And rightly so!

While it can be relatively quick to build up a scene from nothing, workflow quickly deteriorates to a slow pace at the test-rendering stage. As we'll show you in this tutorial, when you're wrestling with a particularly troublesome section of a 3D program, re-rendering constantly to check the results, it's time to change your workflow and let Photoshop take up the slack.

One problem with 3D renders, is they can look flat and dull or bright and plasticky; they don't have that rich tonal palette that is so easily achievable on a 2D canvas. Here, we'll show you how to take a good but ordinary render and manipulate it into something much more interesting in Photoshop. To do this we'll use multipass rendering, multiple alpha masks, and a depth buffer to let us work creatively and to some degree 'get inside' the 2D image as if it was still in 3D. This will enable us to alter the look and feel of the render, without having to fuss with scores of unfathomable rendering or shading parameters - and without waiting.

Click here to download the tutorial for free

Thank you for reading 5 articles this month* Join now for unlimited access

Enjoy your first month for just £1 / $1 / €1

*Read 5 free articles per month without a subscription

Join now for unlimited access

Try first month for just £1 / $1 / €1

The Creative Bloq team is made up of a group of design fans, and has changed and evolved since Creative Bloq began back in 2012. The current website team consists of seven full-time members of staff: Editor Georgia Coggan, Deputy Editor Rosie Hilder, Deals Editor Beren Neale, Senior News Editor Daniel Piper, Digital Arts and Design Editor Ian Dean, Tech Reviews Editor Erlingur Einarsson and Ecommerce Writer Abi Le Guilcher, as well as a roster of freelancers from around the world. The 3D World and ImagineFX magazine teams also pitch in, ensuring that content from 3D World and ImagineFX is represented on Creative Bloq.