How to model a character for animation

Artist Jean-Michel Bihorel shared the character design of Georges Henri de la Poudrière with fellow artist Camille Campion. The concept was devised on paper by Camille and then Jean-Michel realised it in 3D, from modelling to compositing. The project took a year to create as Jean-Michel modelled the entire figure for animation as well as paying attention to the finer details.

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