Alan Wen is a freelance journalist writing about video games in the form of features, interview, previews, reviews and op-eds. Work has appeared in print including Edge, Official Playstation Magazine, GamesMaster, Games TM, Wireframe, Stuff, and online including Kotaku UK, TechRadar, FANDOM, Rock Paper Shotgun, Digital Spy, The Guardian, and The Telegraph.
Latest articles by Alan Wen

This indie game is turning dressmaking into the ultimate creative fantasy
By Alan Wen Published
How a dream of becoming a costume designer became Dressmaker, a cosy crafting game.

How Kingdom Hearts, Spanish culture and Unreal Engine 5 shaped Duskfade's stunning art
By Alan Wen Published
This indie game is bringing back everything I loved about PS2 platformers.

Splatoon Raiders review: a clever spin-off that turns familiar parts into something fresh
By Alan Wen Published
This novel Switch 2 experiment works better than it should.

This anime-themed game is like Katamari Damacy, Crazy Taxi and Tony Hawk rolled into one, with a mix of 2D anime, pixel art and Dreamcast-era 3D visuals – it shouldn’t work but does
By Alan Wen Published
Truck-Kun: Supporting Me from Another World is a lot.

I learned 5 fundamental truths of game art direction, which aren't always about art
By Alan Wen Published
What does a first-principles approach to game art direction look like?

A GTA 6 concept artist says you’re probably using too many tools – why the 80:20 rule is all you need
By Alan Wen Published
Senior concept artist Gargi Roy explains how to optimise concept art at Develop: Brighton.

The Unreal Engine 5 secrets that made the highest-rated Lego game of all time possible
By Alan Wen Published
Revealed at Develop Brighton, how TT Games made Lego Batman: Legacy of the Dark Knight.

Modern games have a readability problem – Saros shows how to fix it
By Alan Wen Published
Housemarque's art director explains why beautiful visuals should never get in the way of great gameplay.

How a comic artist spent eight years turning his own characters into a beautiful point-and-click adventure game
By Alan Wen Published
Jordi & Oslo: The Lost Tail is a labour of love from Guillem Ruiz.

Kidbash: Super Legend is built in Blender but rendered like a classic SNES game
By Alan Wen Published
This indie game is reviving Donkey Kong Country's famous graphics trick.

Finding Polka is like a cosy interactive Where's Wally completely hand-drawn with ballpoint pen
By Alan Wen Published
Solo indie dev Shinnosuke Kumazawa on making a game as a tribute to his dog that his kids can play.

Star Fox review: modern cinematic visuals, but still retro to its bone
By Alan Wen Published
Velan Studios shoots for the stars when it comes to graphically updating this N64 classic.

This Japanese graphic adventure is like playing a 90s anime on the cusp of the end of the world
By Alan Wen Published
Rain98 director Shoon T on recreating 1998 in a perpetually raining Tokyo.

Star Fox's forgotten history: how Nintendo's most remade series changed gaming forever
By Alan Wen Published
Everyone jokes about Star Fox's remakes, but they're missing the real story.

This Rez artist is making a Japanese mythology game that breaks every visual stereotype
By Alan Wen Published
Noboru Hotta says there's no place for realism in his game, Twin Soul.

The Adventures of Elliot - The Millennium Tales review: a Zelda-inspired RPG that finally pushes HD-2D forward
By Alan Wen Published
Square Enix's retro pixel tech gets a makeover for its new action-oriented adventure.

World Cup 2026 sparks nostalgia for FIFA 98 – and a bizarre new horror game
By Alan Wen Published
Jacob Jazz's Fear FA 98 is a smorgasbord of retro film, music and game influences.

One year on, why Nintendo Switch 2 has become my console of choice
By Alan Wen Published
Looking back at the first year of Nintendo's sequel hybrid, including the best exclusives.

How Legend of Mana artist Satoshi Matsuura is redefining a cult game’s visual identity
By Alan Wen Published
The artist discusses his work on Culdcept Begins, the first new game in the series in a decade.

How uncanny PS1 visuals inspired a horror game set in a Highland chippy
By Alan Wen Published
James Muirhead's Grease Trap '99 is a tasty retro scare.

Final Fantasy 7 Rebirth review: an incredible RPG that's almost too big for Switch 2
By Alan Wen Published
Gold Saucer eyes bigger than your stomach.

This Unreal Engine game turns early-2000s nostalgia into something hauntingly personal
By Alan Wen Published
How artist Tabbie Lawson is recreating Alyx Jones' childhood in this autobiographical game.

Mina the Hollower review: goes beyond a Game Boy Color Zelda homage
By Alan Wen Published
More Bloodborne than Link's Awakening, this is an ambitious retro-inspired indie you need to play.
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