Skip to main content

How to paint a complex metal structure

Here you can see a concept I did few years ago that can be used to answer your question. Usually when I paint big structures I tend to use simple shapes that can be read very easily. I then start to render and add detail to make the shapes look more complex. I also add elements such as pipes, panels or any sort of prop to these structures, which makes the surface more visually interesting.

How to paint a complex metal structure

Here you can see a huge industrial sci-fi hangar I developed for an old personal project.

To give a sense of a 3D structure, I overlap the elements to try and create a deep and interesting composition. Scale is also a nice thing to play with: put something easily recognisable that gives the viewer a sense of scale in the image.

How to paint a complex metal structure

The first thumbnail, exploring the mood and the composition.

In this case I put a large mech and tiny human figures working around it to show that the scale of this structure is massive. Try to find interesting contrasts between all those ideas and you can see that you don’t need to be an architect to create an idea of crazy structures. Of course, to apply all these tips you need to know the basics of perspective and lighting to begin with, but that should be a given for any subject.

Words: Francesco Lorenzetti

Francesco is a concept artist at Atomhawk Design. He enjoys working in traditional media and often goes to life-drawing sessions.This article originally appeared in ImagineFX magazine issue 102.

Thank you for reading 5 articles this month* Join now for unlimited access

Enjoy your first month for just £1 / $1 / €1

*Read 5 free articles per month without a subscription

Join now for unlimited access

Try first month for just £1 / $1 / €1

The Creative Bloq team is made up of a group of design fans, and has changed and evolved since Creative Bloq began over a decade ago. The current website team consists of five people: Editor Kerrie Hughes, Deputy Editor Rosie Hilder, Deals Editor Beren Neale, Senior News Editor Daniel Piper, Digital Arts and Design Editor Ian Dean, and Staff Writer Amelia Bamsey. The 3D World and ImagineFX magazine teams also pitch in, ensuring that content from 3D World and ImagineFX is represented on Creative Bloq.