How to use the BodyPaint tool in Cinema 4D

In this tutorial, I will show you a simple way to start texturing assets with the BodyPaint 3D paint assistant and the BodyPaint UV editor in Cinema 4D.

This method is the best way I have found to bridge the inevitable compromise between timeframe and finish quality. I used this method for the first time for the project momo, which is a book telling the story of a little bird flying to Paris to reach his best friend, another bird. For this project I made the most of using BodyPaint because the character didn’t change very much during the story, and I was working against a tight deadline.

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