Multeor is a multiplayer web game developed by Arjen de Vries and Filidor Wiese and designed by Arthur van't Hoog. The idea of the game is to control a meteor crashing into earth. You score points by ensuring you leave the biggest trail of destruction. Up to eight players can connect to a single game simultaneously.
Rather than using one of the many game libraries, Wiese built entirely from stratch. "We decided not to use a prefab game engine," he says, "which means rendering the graphics, detecting collisions, keeping track of entities and coding a particle system for the explosions.
"Not depending on a specific game engine was great fun: it gave us a lot of creative freedom and we definitely learned a lot because of it."
Words: Jack Franklin
This article originally appeared in net magazine issue 246.
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