I create 3D art for a living, and Apple's M3 chip has made me rethink using a PC

Maxon Redshift and Cinebench optimised for Apple M3 Chips; a laptop on a wooden table running 3D apps
(Image credit: Maxon)

Apple's new M3 chips have just shifted my view on using a MacBook for 3D rendering and 3D art. I have more than 20 years experience in the 3D industry, including as a studio lead, and Apple just gave me a new option.

In general, Apple MacBook’s have been the favoured choice for using Adobe software like Photoshop, the view being these are great for graphic design and 2D digital art; 3D artists have traditionaly used powerful PCs and workstations (read our feature on workstation versus consumer PC for a breakdown). 

Thank you for reading 5 articles this month* Join now for unlimited access

Enjoy your first month for just £1 / $1 / €1

*Read 5 free articles per month without a subscription

Join now for unlimited access

Try first month for just £1 / $1 / €1

Paul Hatton
Writer

Paul is a digital expert. In the 20 years since he graduated with a first-class honours degree in Computer Science, Paul has been actively involved in a variety of different tech and creative industries that make him the go-to guy for reviews, opinion pieces, and featured articles. With a particular love of all things visual, including photography, videography, and 3D visualisation Paul is never far from a camera or other piece of tech that gets his creative juices going. You'll also find his writing in other places, including Creative Bloq, Digital Camera World, and 3D World Magazine. 

TOPICS