Discover how to create realistic environments with unmissable artist insights, and how to speed up your ZBrush workflow and sculpt faster in Blender. Plus, the 3D World team go behind the scenes at ILM to discover the phenomenal VFX secrets behind Kong: Skull Island.
This issue, become a VFX king with an interview with the masters behind Kong: Skull Island. ILM's CG secrets are revealed in this feature, focusing on the challenges of creating the fur-covered monster from this familiar Blockbuster.
Readers will also find 42 pages of training, video tutorials and assets free to download with the issue. There are tutorials on sculpting creative characters faster in Blender, creating enticing scenes in UE4, creating plant forms in C4D and rendering a pop horror monster in Corona.
Once again, the team has partnered with Pluralsight to offer a free 6-hour video course on character design in 3ds Max Maya – the download includes the full video course and project files.
Also in 3D World 221…
- Top tips on how to build better environments in UE4
- Small form factor workstations, Substance Designer 6 and Sini SiClone reviewed
- Behind the scenes with Logan and Power Rangers
- Diversity in the VFX industry discussed
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Ian Dean is Editor, Digital Arts & 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and video game titles Play and Official PlayStation Magazine. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on digital art, VFX and video games and tech, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5.
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