Learn from the VFX masters in the latest 3D World

Discover how to create realistic environments with unmissable artist insights, and how to speed up your ZBrush workflow and sculpt faster in Blender. Plus, the 3D World team go behind the scenes at ILM to discover the phenomenal VFX secrets behind Kong: Skull Island.

This issue, become a VFX king with an interview with the masters behind Kong: Skull Island. ILM's CG secrets are revealed in this feature, focusing on the challenges of creating the fur-covered monster from this familiar Blockbuster. 

Readers will also find 42 pages of training, video tutorials and assets free to download with the issue. There are tutorials on sculpting creative characters faster in Blender, creating enticing scenes in UE4, creating plant forms in C4D and rendering a pop horror monster in Corona. 

Once again, the team has partnered with Pluralsight to offer a free 6-hour video course on character design in 3ds Max Maya –  the download includes the full video course and project files.

Also in 3D World 221…

  • Top tips on how to build better environments in UE4
  • Small form factor workstations, Substance Designer 6 and Sini SiClone reviewed
  • Behind the scenes with Logan and Power Rangers
  • Diversity in the VFX industry discussed

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Ian Dean
Editor, Digital Arts & 3D

Ian Dean is Editor, Digital Arts & 3D at Creativebloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He's also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.