Remove light and shadow using Photoshop

At some point, most 3D artists will probably discover what they feel is the perfect reference that best suits their texturing requirements, barring one major exception – the lighting conditions in the photo do not match the environmental criteria.

Many artists carry a camera with them while they’re on the move so that they can add to their library of textures should they happen across an interesting subject or surface. Inevitably, though, many of these shots will include undesirable highlights and shadows. Being able to remove these will prove necessary when converting a raw image into a usable texture, be it tileable or not.

Get rid of unwanted shadows and highlights

01 CONTENT AWARE PATCH

Select the Content Aware Patch and draw a region around the highlight. Next, move the selection area to a part of the image that would work best as a replacement (in this case slightly to the left). In an architectural context or one where straight lines are apparent, try to select an aligned area to minimise clean-up.

02 CONTENT AWARE MOVE

Use the Magic Wand or Quick Selection tool to select the shadow left of the vertical beam in the centre of the gate. Now select the Marquee tool and move the selection area to a part of the gate that would best match it. (Use the tongue and groove as a guide.) Next, select the Content Aware Move tool, click and drag the selection area over to the shadow and release the mouse.

03 HEALING BRUSH AND CLONE STAMP

Use the Clone Stamp tool to remove the shadow from the door handle. Click on a section of wood above the shadow to designate the source area and then begin painting out the shadow. Be careful to align the tongue and groove as you do so. The Healing brush could also be used as an alternative. Use the Quick Selection tool to select the shadow left of the gate and then lighten it using Image > Adjustments > Brightness Contrast. When similar, click OK and then use the Healing Brush tool to blend in the stone texture.

Richard Tilbury works part-time at 3D Total as lead artist, as well as working as a freelance concept artist and illustrator

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