The Invincible review: beautiful art direction, but not for everyone

Lem-y entertain you.

The Invincible review; a retro flying saucer crashed on a sandy planet
(Image: © Starward Industries)

Our Verdict

The Invincible nails its retro sci-fi art direction and resurrects the walking sim. Fans of both will love it, but know there are limitations.

For

  • Beautiful art direction
  • An engaging story

Against

  • Some pacing issues

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The Invincible details

Developer Starward Industries
Publisher 11 Bit Studios
Platform Played on PS5
Release 6 November
Available on PS5, Xbox Series X/S, and PC (Steam)

If, like me, you grew up on a steady diet of Star Trek, sci-fi B movies and The Eagle, then The Invincible, a love letter to hard science fiction and retrofuturism, will grab you until its dramatic final scene.

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The Verdict
8

out of 10

The Invincible review: beautiful art direction, but not for everyone

The Invincible nails its retro sci-fi art direction and resurrects the walking sim. Fans of both will love it, but know there are limitations.

Ian Dean
Editor, Digital Arts & 3D

Ian Dean is Editor, Digital Arts & 3D at Creativebloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He's also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.