Working in Photoshop CC is such an ingrained feature of our lives that much of what we do becomes automated and subconscious. There are lots of brilliant Photoshop resources around to help us keep on top of things, including handy Photoshop tutorials. But if it's been a long time since you really considered your Photoshop workflow, there's a chance you're not being as productive as you could be.
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Here, we outline 10 of the most common mistakes designers make when using Photoshop. If you recognise any of these in your own workflow, it's time to make a change...
01. Failing to use shortcuts
Learning shortcuts is an enormously important way to save time and energy as a designer. Here you can find a list of some of the most useful Photoshop shortcuts, or here for a handy shortcut cheatsheet.
It might sound like a lot of effort, and it's fiddly while you're learning them, but once you have the main shortcuts secured in your muscle memory you'll see your workflow speed up exponentially. You can also create your own shortcuts in Photoshop by selecting Edit > Keyboard Shortcuts. Or go even further and create your own Photoshop scripts.
02. Forgetting to save regularly
A common mistake people make when working in any software is forgetting to save, and consequently losing all their work when there's a powercut or hardware malfunction. The lies we tell ourselves are always the most convincing; so it's easy to believe that we DO save regularly. But come on, be honest... Get in the habit of hitting cmd+S every 10 minutes or so and you'll thank yourself when the spinning rainbow wheel of death pops up.
03. Not using layers and folders
A central feature of Photoshop, layers make a project easier to edit, duplicate and more. A common mistake amongst Photoshop beginners is not to make enough layers, only to regret it later when they realise it's quicker to start again than edit what they've done.
More experienced designers know not to fall into that trap – but what they still often fail to do is to organise their layers and structure them into folders properly. Again, this may seem like a lot of unnecessary work, but it will help massively in keeping your project organised and save you a lots of time and hassle in the long term. Plus, if you ever have to hand over your work to another designer, they'll love you for it.
04. Making permanent adjustments
Similar to point 3, making permanent adjustments to the pixels within projects without building in a route back to an earlier version if you decide against your changes is a classic mistake to make. To avoid this, you're usually better off using layer masks instead of the eraser tool. Also, use smart objects rather than rasterized layers.
05. Relying too much on stock imagery
There are times when using stock photography makes sense for a designer working on a project in Photoshop. At other times, it's much better to shoot or illustrate the image yourself. When you do use stock photography, make sure the images are relevant and that you use your Photoshop smarts to improve the image where necessary.
06. Defaulting to CMYK
Believe it or not, designing in CMYK mode in Photoshop is not always the best way to go, especially when it comes to print work (for an explanation of the difference between CMYK and RGB see this article). Using CMYK during design can be limiting, as certain functions and filters do not work, and the file size will be bigger. Sometimes working in RGB mode with colour proofing on is a better way to work, and then the file can be converted to CMYK closer to the final stages.
07. Going overboard with retouching
We've all seen examples where a designer has got a bit overzealous with the airbrush in Photoshop. Whether we're talking about removing 'clutter' from a landscape or smoothing a model's skin, it's important not to get too carried away with trying to make an image too 'perfect'. Paradoxically, going too far down that road will actually make it look fake and uninteresting.
08. Using Photoshop for everything
Photoshop is a very versatile tool, but isn't necessarily the perfect software for every design task. For example, if you're creating a vector-based logo, you're much better off using Illustrator CC. Many web designers argue Sketch is a better option for web design than Photoshop. Also read our roundup of the best Photoshop alternatives.
09. Using 'Desaturate' to convert black and white images
Choosing the Image > Adjustments > Desaturate function in Photoshop does exactly what it suggests: it removes all the colour from an image, leaving you with a black and white version. However, this can often result in a flat, lifeless photograph.
A much richer image can be produced by choosing Image > Adjustments > Channel Mixer. Uncheck Monochrome and then adjust the Red, Green and Blue channel sliders until you achieve the desired result.
10. Working in 72dpi
Photoshop's default resolution is 72dpi (dots per inch), which, for the most part, is fine for the web. But this resolution should not be used for print. At the beginning of a project, ensure that your dpi is set correctly for the type of work you're doing (print is typically 300dpi) as increasing the resolution at a later date can lead to work appearing pixelated and cause problems when printing.