This artist’s meticulous render depicts an ancient figure who’s travelled from Norse mythology to PlayStation

Vinayak Sreekumar 3D art of the week
(Image credit: Vinayak Sreekumar)

Vinayak Sreekumar is a senior character artist from Stockholm, Sweden. His piece ‘Kvasir, the Jailer of Loki’ is based on the God of War interpretation of this figure from Norse mythology. He used a range of software that included Maya, Substance 3D Painter, Marvelous Designer, ZBrush and Marmoset Toolbag.

If you're inspired by Vinayak’s artwork, take a look at our collection of the best ZBrush tutorials to help refine your 3D skills. Looking to upgrade your creative kit? Check out our guide to the best laptops for 3D modelling.

Vinayak Sreekumar 3D art of the week

(Image credit: Vinayak Sreekumar)

Vinayak says: For this fan art of Kvasir, which was inspired by Yong Yi Lee’s original concept and God of War's intricate designs, I pushed my anatomy and detailing skills to new heights. Using ZBrush and Maya for modelling and Substance 3D Painter for texturing, I focused on getting realistic facial features and expressive details.

Vinayak Sreekumar 3D art of the week

The wireframe render reveals the richness of detail in the modelling (Image credit: Vinayak Sreekumar)

Bringing Kvasir to life with a blend of mythological elements and realistic textures was the most enjoyable part; this project was a labour of passion. For the final presentation I used Marmoset Toolbag, creating a custom light rig that would enhance the overall presentation of the project.

Check out Vinayak’s ArtStation.

Vinayak Sreekumar 3D art of the week

Vinayak worked hard to create realistic textures (Image credit: Vinayak Sreekumar)

This content originally appeared in 3D World magazine.

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3D World was the best-selling international magazine for 3D artists, covering the fields of animation, VFX, games, illustration and architecture. It published from 2000-2024.