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Guild Wars 2 game artist reveals the software you actually need to succeed
By Ian Dean published
Prop artist Chelsea Mills shares her software stack.

How game artist Chelsea Mills shapes the legendary props of Guild Wars 2
By Ian Dean published
Uncovering the finer details of gaming's iconic fantasy world.

K‑Pop Demon Hunters is delivering Netflix its ‘Frozen moment’, but it isn’t what you think
By Ian Dean published
Should Disney be worried?

Dark Knight trilogy's David S. Goyer leads lineup exploring AI’s creative future
By Ian Dean published
Hollywood will descend on SIGGRAPH 2025.

“It was the really loud, cheesy and retro look that hooked me in” – this 3D artist updated a retro Japanese sci-fi classic
By 3D World staff published
3D art of the week: Gabriel Lebel Bernier.

“I love to see how the model comes together and starts coming to life!” – how this 3D character artist breathed life into a compelling concept using Maya and ZBrush
By 3D World staff published
3D art of the week: Marcos Emilio Cuesta Carrasco.

Autodesk shakes up Maya and 3ds Max with new AI tools and plugins
By Joe Foley published
Crowd scenes just got easier.

How to easily create complex and abstract animation using Maya
By Amid Rajabi published
Amid Rajabi teaches you how to create atmospheric robotic strands with Maya’s Bifrost plugin, with help from Arnold and Nuke.
Daily design news, reviews, how-tos and more, as picked by the editors.