Blender
Latest about Blender

By Marcin Basta Published
Concept artist Marcin Basta shows his full process, from sketching to modelling, texturing and render, to create a strange overgrown vista.

By Joe Foley Published
VFX and 3D artists rejoice.

By Mike Griggs Published
Understand the three main methods for animating a 3D scene: by hand, by rules and by physics.

By Andrea Piparo Published
Andrea Piparo shares his painting process and the ideas behind creating fantasy cover art.

By Wojtek Fus Published
Wojtek Fus explains how he paints a dramatic large-scale scene without detracting from his focus.

By Erlingur Einarsson Published
RTX Spark brings DLSS 4.5 into Blender's viewport: a win for creative flow (if we don't lose the plot).

By Thomas Bourdon Published
Thomas Bourdon reveals the importance of defining design early and the importance of subtle 2D touches.

By Joe Foley Published
Is this the future of creative work?
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