Want to learn 3D? Follow Adam Benton's advice

Computer Arts: How did you get into 3D design?
Adam Benton
: I'd always worked traditionally with paint and airbrushes, and I was also involved in music production through the 90s, and so, at some point, bought a PowerMac. I was introduced to Photoshop, and a 3D app named Infini-D, and I started to realise that computers might now be a viable tool for artistic, visual output as well as audio, and I began to experiment with scanning in photos, manipulating them in Photoshop, adding 3D rendered elements, and making simple digital art compositions. It wasn’t until 1998 while employed as a senior designer amd illustrator at a publishing company that, alongside the Photoshop paintings, page layout and rudimentary 3D, I was introduced to Bryce 4.

This app changed my world completely: I finally saw the potential to create the images I'd spent days on with airbrush and brush, in the digital realm. I tried to incorporate the 3D and 2D digital tools into my daily workflow as much as possible, and even when I got home, I started experimenting with my own, usually sci-fi, images, and learned to wrangle Bryce better. From there my learning of the tools kept moving forward, until in 2001 or 2002 I started working with Cinema 4D.

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