7 game-changing framework announcements from WWDC

WWDC 2019 [Image: Apple]

WWDC 2019 was a particularly exciting event. Apple used the conference to announce the spectacular new Mac Pro and XDR monitor (and its not-included $999 stand). But while the eye-wateringly expensive hardware has been grabbing most of the headlines, there were plenty of bombshells for Apple Developers, too. 

With over 100 sessions this year and many exciting announcements, it's easy to miss something or not know where to focus your attention. So, what are the key takeaways for developers about this year? 

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Tammy Coron

Tammy is an independent creative professional, author of Apple Game Frameworks and Technologies, and the maker behind the AdventureGameKit – a custom SpriteKit framework for building point and click adventure games. As an innovative problem solver and industry leader, Tammy enjoys working on projects from content creation – including books, tutorials, videos, and podcasts – to the design and development of cross-platform applications and games. For Creative Bloq, she has written about an array of subjects, including animation, web design and character design.

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