Prêt-à-porter

Discreet recently gave away clothFX, which was previously a third-party plug-in, as part of its subscription service to registered 3ds max users. Under the slightly revamped title of Cloth it adds a simple-to-use and more adaptable clothing solution to max's arsenal than the existing Cloth dynamic, which is available through Reactor.

As well as offering a very robust physics simulation with a wide variety of preset variables, Cloth also provides a means of to constructing articles of clothing from scratch using traditional tailoring techniques. This approach opens up whole new levels of possible detail and realism in terms of what your characters wear, with complex, multi-textured fabrics and constructive forces such as Seam Strength and Crease Angles affecting the way in which material moves.

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