The artistic journey behind making Dustborn's dystopian, stylised American roadtrip

Dustborn art; game concept art
(Image credit: Quantic Dream)

Dustborn is a game about disinformation and very modern problems set in an alternate US where a group of misfits flee the police after stealing an 'important package'. A glimpse at social media suggests many people have already made up their minds about a game where you can weaponise language to 'cancel' and 'trigger' people into doing your bidding. It's on the nose for sure.

Made in Unity, Dustborn is also smart, satirically astute and weird in all the right ways, not least the 'living comic' art style and stylisation that brings to life the game's mix of complex characters, travelling undercover as a touring punk-rock band, and sand-swept Californian-like, Western-influenced landscapes.

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