Create a videogame environment

As a senior concept artist for an award-winning games studio, I have created environments for games including EA's Medal of Honor Airborne and Vivendi's The Bourne Conspiracy.

In this project I explain how to create an interesting scene for a fictional videogame, while working freely and intuitively. Taking unfamiliar risks during the creative process can, at times, seem scary. But my favourite works are always the ones where I allow my mind to flow naturally and let the shapes become what they want.

Thank you for reading 5 articles this month* Join now for unlimited access

Enjoy your first month for just £1 / $1 / €1

*Read 5 free articles per month without a subscription

Join now for unlimited access

Try first month for just £1 / $1 / €1

The Creative Bloq team is made up of a group of design fans, and has changed and evolved since Creative Bloq began back in 2012. The current website team consists of eight full-time members of staff: Editor Georgia Coggan, Deputy Editor Rosie Hilder, Ecommerce Editor Beren Neale, Senior News Editor Daniel Piper, Editor, Digital Art and 3D Ian Dean, Tech Reviews Editor Erlingur Einarsson and Ecommerce Writer Beth Nicholls and Staff Writer Natalie Fear, as well as a roster of freelancers from around the world. The 3D World and ImagineFX magazine teams also pitch in, ensuring that content from 3D World and ImagineFX is represented on Creative Bloq. 

TOPICS