Designing iPad apps for pre-schoolers

Kids today are becoming more and more comfortable interacting with computers, whether that’s playing simple Flash games, getting used to motion controlled gaming systems like the Wii or XBox Kinect, or getting their grubby mitts all over your shiny iPhone or iPad on dedicated apps. We’re always astounded when a pre-school child can pick up and operate a new game or gadget, but they soon get frustrated and give up if the interface isn’t as supportive or responsive as they’ve come to expect.

We can learn a huge amount by watching how kids react and engage with the interfaces we design, and also help improve our designs all round by following some of the same principles. Whether you’re designing a site, game or piece of educational software, one thing’s for sure: kids can be a tough audience.

Thank you for reading 5 articles this month* Join now for unlimited access

Enjoy your first month for just £1 / $1 / €1

*Read 5 free articles per month without a subscription

Join now for unlimited access

Try first month for just £1 / $1 / €1

The Creative Bloq team is made up of a group of design fans, and has changed and evolved since Creative Bloq began back in 2012. The current website team consists of eight full-time members of staff: Editor Georgia Coggan, Deputy Editor Rosie Hilder, Ecommerce Editor Beren Neale, Senior News Editor Daniel Piper, Editor, Digital Art and 3D Ian Dean, Tech Reviews Editor Erlingur Einarsson and Ecommerce Writer Beth Nicholls and Staff Writer Natalie Fear, as well as a roster of freelancers from around the world. The 3D World and ImagineFX magazine teams also pitch in, ensuring that content from 3D World and ImagineFX is represented on Creative Bloq.