Features archive
April 2025
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60 articles
- April 30
- April 29
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- How Blades of Fire flies in the face of modern video game aesthetics
- Calling creative professionals: I've tried a new AI logo tool that's here to help you, not replace you
- Inside the artist's studio: sleepy cats and a nine-year-old Wacom Cintiq are core components of Derek Laufman’s art sanctuary
- Discover this artist's enchanting depictions of mythical goddesses
- April 28
- April 27
- April 26
- April 25
- April 24
- April 23
- April 22
- April 21
- April 20
- April 19
- April 18
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- How Guild Wars 2 looked to retro game Shadow of the Colossus to solve a modern problem
- This vibrant fantasy style was inspired by classic French comic artists
- Uncovering deepfakes: Ethics, experts, and ITV’s Georgia Harrison: Porn, Power, Profit
- 13 of the most iconic typefaces ever made – from Neue Haas Grotesk to Comic Sans
- April 17
- April 16
- April 14
- April 13
- April 12
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- The best print ads of the 2020s so far, as picked by experts
- Best cartoons of the 1970s – from The Lord of the Rings to The Rescuers, filmmakers pick their favourite animated movies
- How to choose a typeface for the digital world
- This stunning artwork blends nature and animals with myths, legends (and a touch of darkness)
- April 11
- April 10
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- You've never heard of Nex Playground, but it's one of the most interestingly designed games consoles out there
- “It's staggeringly simple” – this coding tool is ideal for artists looking to break into game development
- Bionic Bay dev and artist Juhana Myllys tells me he wants to make games that look "timeless"
- April 9
- April 8
- April 6
- April 5
- April 4
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- How two artists made a game that plays like interactive theatre
- “I love to see how the model comes together and starts coming to life!” – how this 3D character artist breathed life into a compelling concept using Maya and ZBrush
- The decades-old Doom 3 engine proves perfectly suited to new indie game Skin Deep
- April 3
- April 2