Why I'm still using ZBrush ZSpheres in 2023 - these are my tips

Using ZSpheres in ZBrush; monsters underwater
(Image credit: Glen Southern)

I first saw ZSpheres in 2006 when I visited the Pixologic office in Los Angeles. It was a pre-release version and their then product manager Ryan Kingslien was showing me a raft of awesome new features. Here we are in 2023 and the question is: are ZSpheres still relevant all these years later?

First of all, let’s just be sure we know what ZSpheres are and what they can be used for. ZSpheres are a unique feature in ZBrush. They’re a powerful tool used for creating base mesh structures and establishing the overall form of a 3D model. ZSpheres allow artists to build a flexible armature that you can then easily manipulate and transform into a complex character or creature.

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Glen Southern

Glen runs SouthernGFX, a small Cheshire-based studio specialising in character and creature design, which creates assets for TV and film. Clients include SKY, Wacom and Oculus Medium and the studio has an impressive project list that features 3D models for Game of Thrones' house sigils. He's been using and training ZBrush for over 15 years and is a Wacom Ambassador for the UK and Ireland. 

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