We're sure you know how to draw, but can you do it against the clock? This new AI experiment from Google Creative Lab challenges you to test your doodling ability against a machine learning system, against the clock.
It's called Quick, Draw!, and it plays out like a high-speed game of Pictionary; over six rounds you're given something to draw and 20 seconds to draw it in, and as you dash out your doodle art Quick, Draw will try to guess what it is until it either gets it right or the time runs out.
It's daft and fun but it also serves a really useful purpose: the more people play, the more the Quick, Draw! neural network learns, and it become better and better at recognising objects, even badly-drawn ones scrawled with a mouse.
Once you've finished your game, you can then see how well you did, and you can also take a look at some of the reasoning behind Quick, Draw!'s thinking, whether it guessed your doodles correctly or not.
It'll show you its three most closest matches it came up with for your drawings, and you can also see how it's learned what things look like by looking at a whole bunch of other people's drawings of the same thing.
The Quick, Draw! system has been ready-trained to recognise a few hundred objects and concepts, and the team plans to add more over time. It's a great little AI timewaster, but it's also a great example of how you can use machine learning in fun ways. It's just one of a set of AI experiments from Google; you can see more here.