Skip to main content

I can't believe how lifelike Unreal Engine 5 looks

Unreal Engine 5 continues to impress. The latest demo to stop the internet is a photo real walkthrough of a Japanese train station by environment and prop artist Lorenzo Drago.

Ever since Unreal Engine 5 released for PS5 and PC earlier this year we've begun to see some astounding videos and demos created by artists for fun. The official UE5 demo made an impression, but the work of Drago goes even further. Watch it below and be amazed.

The artist has created the demo based on a real life train station in Toyama, Japan. It's two-and-a-half-minutes of graphics power, and we're impressed. This demo was created by one artist, so image what a studio of hundreds could conceive. You can see a breakdown of Drago's work on his ArtStation (opens in new tab)account.

Drago spent a month building this realistic train station, gathering references before modelling and texturing the environment using Substance Painter. This isn't photogrammetry, but a hand-built world.

It was almost an experiment, so I'm happy I was able to get to this level of realism (Lorenzo Drago)

The artist told GamesRadar: "I think compared to my older projects I was finally able to level up my material and texture work. It was almost an experiment, so I'm happy I was able to get to this level of realism." 

As more artists experiment with Unreal Engine 5 we're going to see some absolutely amazing results in the coming years. Expect the first game built in UE5 to release this October, as Forspoken comes to PlayStation 5. All eyes will be on this game.

Read more: 

Thank you for reading 5 articles this month* Join now for unlimited access

Enjoy your first month for just £1 / $1 / €1

*Read 5 free articles per month without a subscription

Join now for unlimited access

Try first month for just £1 / $1 / €1

Ian Dean
Ian Dean

Ian Dean is Digital Arts & Design Editor at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut, SFX, and assisted on The Idler. For Creative Bloq, Ian combines his love to bring the latest news on NFTs, video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Corel Painter, ArtRage, and Rebelle while finding time to play Xbox and PS5.