Graphic Design for... review

A stunning collection of designs focusing on the art of collaboration.

Our Verdict

A beautiful showcase of stunning contemporary designs and the ideas behind them.

For

  • Great selection of projects
  • Elegantly presented and designed
  • Full of insider-insights

Against

  • Would have been nice to get studio quotes from every project

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The manifesto at the heart of this excellent book is that collaboration matters, whether it's between different design disciplines uniting to create consistent brands, or businesses and the creatives they hire fashioning identity systems that are both attractive and effective. “Make it beautiful, but above all else make it work,” advises Jowey Roden, co-founder of London agency Koto

The shared DNA of the many, varied projects on display in Graphic Design For... is a rigorous and procedural commitment to problem-solving.

Responding to questions from Andy Cooke – a graphic designer and creative director at Weather – key creatives divulge their rules of engagement with collaborators and clients. 

“Brilliant ideas do not come from thin air... or Pinterest...,” writer and lecturer Angharad Lewis reminds us in her foreword, but once these ideas are plucked from the ether, it takes imagination, skill and experience to transform tentative briefs into elegant brand identities and campaigns. And while strategies, techniques and theories of creative evolution vary wildly between studios, all interviewees offer equally informative insights that lift the veil from seemingly effortless solutions to reveal the powerful engines beneath.

Cooke tastefully curates each project with crisp, unfussy layouts

Cooke tastefully curates each project with crisp, unfussy layouts

Combining aesthetics with function dominates the discussion, along with a weighty sense of the increased value of design as a vital component in the creation of new business, not just a veneer of branding to apply when the product is done. 

“It’s not just about designers providing clients with identity, packaging and marketing tools,” explains Torgeir Hjetland of Oslo-based studio Work in Progress. “It’s designers being used to shape ideas and help build business solutions.” 

Brand building now, more than ever, is about delivering messages at multiple touchpoints. A logo may need to work on stationery, posters, buildings and animations for indents, co-exist with photography or architecture and, most importantly, continue to evolve and adapt, sometimes without the original designer involved. Mutable design systems are as vital as inter-disciplinary skills, and these projects all demonstrate tremendous flexibility.

Rare double page spreads of iconic campaigns make for satisfying pace changers

Rare double page spreads of iconic campaigns make for satisfying pace changers

Cooke’s book also exposes the occasional angst designers may suffer when dealing with Creative Cloud-wielding clients and consumers who, when confronted by less-is-more minimalism, may be tempted to think, or even suggest, 'anyone could design that'. (We all have Microsoft Word, but does that mean we are all successful authors?) Such are the perils of beautifully refined simplicity, but the exposed workings of these projects vividly illustrate the intense experimentation that is required to achieve Zen-like design perfection. 

Non-designers in particular should find the (relatively) jargon-free, frank discussions illuminating

As creative director of Studio Makgil, Hamish Makgill, drily observes: “If [the clients] are design-savvy, they will also appreciate that they aren’t designers.” Collins’ design director Ben Crick is perhaps more gracious when he suggests that “The true value of graphic design is not just aesthetics, but insight and the creation of meaning. There’s no software for that – yet.” 

Non-designers in particular should find the (relatively) jargon-free, frank discussions illuminating. 

It’s almost impossible to choose highlights, as the book is itself a distillation of some of the very best contemporary design (when we spoke to Cooke he admitted that the book “could easily have been twice as long, there’s just so much good work out there”), but Hort’s iconic Nike campaign work , Studio Makgill’s intoxicating design system for G.F Smith and Freytang Anderson’s genius identity for Fraher Architects are all masterclasses in ambitious thinking and faultless execution.

Seven different sectors across 240 pages shouldn’t work, but great curation by Cooke means it does, and proves for a refreshingly broad industry overview 

Seven different sectors across 240 pages shouldn’t work, but great curation by Cooke means it does, and proves for a refreshingly broad industry overview 

This is an elegantly edited time capsule of where design is now, which extracts wisdom from some of the sharpest creative minds around and is a beautiful book in its own right that can be endlessly browsed for visual and cerebral inspiration. 

Graphic Design For... is fascinating for fellow professionals, instructive for prospective clients looking to join forces with a design agency, and utterly invaluable for students who want to learn what the industry will expect of them.

  • Buy Graphic Design for Art, Fashion, Film, Architecture, Photography, Product Design & Everything In Between here
  • Also read: Port magazine review

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The Verdict
9

out of 10

Graphic Design for... review

A beautiful showcase of stunning contemporary designs and the ideas behind them.

Mark Wynne

Mark Wynne is an art director and designer with more than 20 years' experience in the publishing industry. He's been responsible for art directing and rebranding several popular magazine titles, including Official PlayStation Magazine and cult videogame title EDGE, and he was also Art Editor for Computer Arts magazine. Mark is one of Creative Bloq's go-to experts for all things related to design and branding.