Use stills to create a dynamic 3D landscape


08 We rendered a few different passes of the landscapes and used After Effects to combine and transition between them. A few suggestions would be: one – a version with the Phong angle reduced to 0 giving an exaggerated polygon effect; two – a version of the landscape with a Fresnel shader applied instead of the photo texture, to give some interesting gradients that change with the camera angle; and three – a version of the landscape inside an Atom Array to get a render pass of the polygon framework.

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