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Create your own monster

Monsters have been a staple of the media since the golden age of Japanese Kaiju, first made famous by Godzilla in the 50s. However, with fewer recognisably 'human' features for an audience to relate to, a believable monster can take time to develop.

Considerations such as personality, natural habitat and the context in which your creature will be seen must all be taken into account from the outset. Think about its behaviour: how will it move, communicate and express emotion? Is it devious and intelligent, or a rampaging beast?

Keeping these questions in mind will help you to ensure that your monster doesn't look overly awkward in its expressions and movements - unless you want it to, of course - and are essential for creating a successful character.

In the following steps we take you through the process of creating a completely unique, memorable monster that's not at all humanoid in form.

Click here to download the support files (4.6MB)

Click here to download the tutorial for free

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The Creative Bloq team is made up of a group of design fans, and has changed and evolved since Creative Bloq began back in 2012. The current website team consists of six full-time members of staff: Editor Kerrie Hughes, Deputy Editor Rosie Hilder, Deals Editor Beren Neale, Senior News Editor Daniel Piper, Digital Arts and Design Editor Ian Dean, and Staff Writer Amelia Bamsey, as well as a roster of freelancers from around the world. The 3D World and ImagineFX magazine teams also pitch in, ensuring that content from 3D World and ImagineFX is represented on Creative Bloq.