Matt SuckleySocial Links NavigationFreelance writer Matt has written for the likes of Kotaku UK, GamesRadar and VICE. He's also the former Features Editor of PocketGamer.biz. Latest articles by Matt Suckley How neuroscience and UX impacts video game design By Matt Suckley published 5 September 17 4 ways to design player-friendly video game art and UI. UX & UI Get the Creative Bloq NewsletterDaily design news, reviews, how-tos and more, as picked by the editors.Contact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsors LATEST ARTICLES1Snow Bear is the Christmas film to watch – it just reached 1.4 million YouTube views2How to create an atmospheric, painterly environment in Unreal Engine3Weight Watchers rebrand tries to keep up with latest weight loss trend4If the iPhone Fold is this bold, I'm sold5Why Gen Z artists are rediscovering anatomy, gesture and plein air painting in 2026
How neuroscience and UX impacts video game design By Matt Suckley published 5 September 17 4 ways to design player-friendly video game art and UI.