Clair Obscur: Expedition 33 review: a brilliantly weird, utterly unique game

More than eye candy.

5 Star Rating
Clair Obscur: Expedition 33 review; screen shots from a fantasy video game showing a surreal world
(Image: © Kepler Interactive)

Our Verdict

With its stunning visuals, it’s hard to believe Clair Obscur was made by such a relatively tiny team. But the game is more than just eye candy, offering an intriguing plot and some top-notch acting, as well as a solid and exciting combat system that rewards the effort it takes to learn.

For

  • Unique plot
  • Beautifully realised world
  • Great character design
  • Excellent acting

Against

  • Very difficult in places
  • Some unfair bosses

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Clair Obscur: Expedition 33 details

Clair Obscur Expedition 33; fantasy characters float in a dark sky, a god-like creature is seen in the distance amidst lighting and flames

(Image credit: Sandfall Interactive)

Publisher Kepler Interactive

Developer Sandfall Interactive

Format PS5 (reviewed), Xbox Series X/S, PC

Platform Unreal Engine 5

Release date 24 April 2025

Oh, to have been an artist on this game. Clair Obscur: Expedition 33 gives a strong impression that the art team was given absolute free rein during its five years of development, and the end product was subsequently built around whatever outlandish visions they came up with, logic be damned. An island made of faces? Sure. A fish-filled coral reef inexplicably set in the open air? Go on, knock yourself out.

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The Verdict
10

out of 10

Clair Obscur: Expedition 33 review: a brilliantly weird, utterly unique game

With its stunning visuals, it’s hard to believe Clair Obscur was made by such a relatively tiny team. But the game is more than just eye candy, offering an intriguing plot and some top-notch acting, as well as a solid and exciting combat system that rewards the effort it takes to learn.

Lewis Packwood
Video games journalist

Lewis Packwood has been writing about video games professionally since 2013, and his work has appeared in The Guardian, Retro Gamer, EDGE, Eurogamer, Wireframe, Rock Paper Shotgun, Kotaku, PC Gamer and Time Extension, among others. He is also the author of Curious Video Game Machines: A Compendium of Rare and Unusual Consoles, Computers and Coin-Ops (White Owl, 2023).