Are immersive experiences the future of digital art?

Immersive experience; people stand in a room projected with art
(Image credit: Frameless)

Immersive experiences are that rare thing, a combination of art, technology and creativity working in harmony to offer a unique moment. They can be entertaining, challenging and eye-opening. The technology used is akin to a big budget Hollywood production with the goal of getting us closer to the meaning of an artwork.

Recently I visited Frameless in London and was wowed by this state-of-the-art immersive experience. The exhibition contains four rooms displaying 42 famous artworks that have been painstakingly reworked as digital, animated events. Each room feels different and ekes out a new way of experiencing – of observing – some of the art world’s most cherished masterpieces. 

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Ian Dean
Editor, Digital Arts & 3D

Ian Dean is Editor, Digital Arts & 3D at Creativebloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He's also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.