"It's a huge risk": exploring the Art Nouveau style of video game Songs of Silence

Songs of Silence interview; a male warrior painted in the art nouveau style
(Image credit: Chimera Entertainment)

I just love the art style being embraced for the upcoming video game Songs of Silence from developer Chimera Entertainment. It's not simply because the art team has adopted the aesthetic of Art Nouveau, one of the most influential art styles, but how it's being implemented; from the exceptional line art to vibrant colour palettes Songs of Silence feels like an Alphonse Mucha painting in motion, with a mediaeval fantasy spin.

It's a "risk" says art director Christian Dreher in my interview below, and one he describes as perhaps being "hit or miss" with gamers. Personally, I'm on board with Songs of Silence's art style because the team has fully embraced the aesthetic. More developers should take risks, it's how gaming evolves.

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Ian Dean
Editor, Digital Arts & 3D

Ian Dean is Editor, Digital Arts & 3D at Creativebloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He's also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.