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Vertex Week: harness an Adobe Cloud to Procreate workflow with Ken Coleman

Harness an Adobe Cloud to Procreate workflow with Ken Coleman

Ken Coleman lectures in game art and design at Clonmel Digital Campus in Ireland. He also designs for clients such as Catalyst Games and Morbid Angel. He's always searching for new ways to use technology in his digital, mixing 2D and 3D tools and techniques to create dramatic images.

In his Vertex Week 2022 video workshop Coleman (opens in new tab) shows how to achieve a better mobile workflow on iPad, by combining Adobe's Cloud technology with Procreate to speed up your workflow.

Click to enlarge the schedule (Image credit: Future)
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If you're still eager to discover more on the latest art technology then see our full schedule above. You can follow Chris Petrocchi's Vertex Week talk and tutorial on how to create NFT art, or learn from Erik Ly's tutorial on digital sketching in Photoshop.

Are you still looking for more? Then take a look at our guide to the best ipad deals available now, as well as our review of the best drawing apps for iPad. We also have a detailed review of Procreate, so find out why this is iPad's essential art app.

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Ian Dean is Editor, Digital Arts & Design at Creative Bloq. Ian is the former editor of many leading magazines, including digital art focused ImagineFX and 3D World and leading video game title Official PlayStation Magazine. Ian launched the magazine X360 in 2005 and has relaunched many others. In his early career Ian wrote for music and film magazines, including Uncut, SFX, and assisted on The Idler. With over 25 years' experience in both print and online journalism, Ian has worked on many leading video game and digital art brands. With a passion for video games and art, Ian combines his loves to bring the latest news on NFTs, video game art and tech, and more to Creative Bloq. In his spare time he doodles in Corel Painter, ArtRage, and Rebelle while finding time to play Xbox and PS5.