Vertex Week: harness an Adobe Cloud to Procreate workflow with Ken Coleman

Harness an Adobe Cloud to Procreate workflow with Ken Coleman

Ken Coleman lectures in game art and design at Clonmel Digital Campus in Ireland. He also designs for clients such as Catalyst Games and Morbid Angel. He's always searching for new ways to use technology in his digital, mixing 2D and 3D tools and techniques to create dramatic images.

In his Vertex Week 2022 video workshop Coleman shows how to achieve a better mobile workflow on iPad, by combining Adobe's Cloud technology with Procreate to speed up your workflow.

Click to enlarge the schedule (Image credit: Future)

If you're still eager to discover more on the latest art technology then see our full schedule above. You can follow Chris Petrocchi's Vertex Week talk and tutorial on how to create NFT art, or learn from Erik Ly's tutorial on digital sketching in Photoshop.

Are you still looking for more? Then take a look at our guide to the best ipad deals available now, as well as our review of the best drawing apps for iPad. We also have a detailed review of Procreate, so find out why this is iPad's essential art app.

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Ian Dean
Editor, Digital Arts & Design

Ian Dean is Editor, Digital Arts & Design at Creativebloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He's also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.