Pose a character in ZBrush: 4 top tips

creature by Maya Jermy

If you're after a way to make your 3D models more interesting, making them walk or hold an object can work wonders. ZBrush has a wide range of tools to help with this, offering a few posing processes to choose from:    

Option 1: You can start your modelling right off with a pose, using ZSpheres. This one is useful when you are creating a model that does not need to be in an A-pose for rigging and animation purposes. It enables you to block out a silhouette before modelling and detailing. 

Thank you for reading 5 articles this month* Join now for unlimited access

Enjoy your first month for just £1 / $1 / €1

*Read 5 free articles per month without a subscription

Join now for unlimited access

Try first month for just £1 / $1 / €1

TOPICS
Maya Jermy
3D artist

Maya is a 3D artist with a broad set of skills, diverse portfolio and extensive experience creating 3D assets for games and learning programmes. She has an excellent knowledge of Blender, ZBrush, Keyshot, Autodesk 3ds Max and Maya, Substance Painter and Designer, Photoshop; and integrating assets into Unity and Unreal Engine.