Maya Jermy
Maya is a 3D artist with a broad set of skills, diverse portfolio and extensive experience creating 3D assets for games and learning programmes. She has an excellent knowledge of Blender, ZBrush, Keyshot, Autodesk 3ds Max and Maya, Substance Painter and Designer, Photoshop; and integrating assets into Unity and Unreal Engine.
Latest articles by Maya Jermy

By Maya Jermy Published
These often-forgotten tools will improve your 3D creations.

By Maya Jermy Published
Sculpt a simple, anatomically correct human nose in ZBrush.

By Maya Jermy Published
Give your work depth by adding colour distortion in Photoshop.

By Maya Jermy, Pascal Blanché Published
Discover how to improve your render experience with our expert advice.

By Maya Jermy Published
Enhance your ZBrush workflow and work with greater speed, convenience and confidence.

By Maya Jermy Published
Harness the tools of ZBrush to create interesting character poses.
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