Elden Ring’s sparse UX is 'fixed' on Reddit

Elden Ring is the biggest game launch of the year, if not the last five years. It's currently sitting with a score of 97% on reviews aggregate site Metacritic. But some have been put off by the game's sparse UI and limited UX; you're not taught anything, there are no quest logs, there is no guidance or onboarding… Of course, the game is meant to be like this, that's part of its charm.

But those scamps over on Reddit have posted a mock-up of Elden Ring, imagining the game if it were in the hands of Assassin's Creed developer Ubisoft. Elden Ring would now have 'good UX'… and it's hideous. Of course it's a wind-up, the Reddit user-created screen (above) is cluttered shouty messages, button prompts and a map dotted with check-list objectives – it's everything Elden Ring isn't. (If you want to learn more about good UX, sign up for our UX design foundations course.)

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Ian Dean
Editor, Digital Arts & 3D

Ian Dean is Editor, Digital Arts & 3D at Creativebloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He's also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.