Vertex 2024 speaker: learn new art skills from creature designer Brynn Metheney

Brynn Metheney, Vertex 2024, a photo of a woman in a desert
(Image credit: Brynn Methaney)

A successful creature designer for film and games, Brynn Metheney is heading to London to give a talk at Vertex 2024. The new conference is the ultimate event for the CG community, with pro artists from film, games, comics, animation, VFX and more gathering to share their experiences and advice.

Brynn reveals her talk, saying: "I'll be talking about my approach in designing creatures for film and games. I'll discuss how I use reference, think about design in relation to evolution and how I interpret story to help with character development."

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Ian Dean
Editor, Digital Arts & 3D

Ian Dean is Editor, Digital Arts & 3D at Creativebloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He's also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.